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 GuildVillage idea

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Tsubaki




Posts : 45
Souls : 77
Join date : 2012-10-16

GuildVillage idea Empty
PostSubject: GuildVillage idea   GuildVillage idea EmptySun Feb 24, 2013 9:20 pm

Already spoke with steffix about it and she said it was a nice idea buti wanna see how the players think of this ^^
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Okay steffix said she Wasnt thinking of House rather villages. Where u can buy Guild houses/Shops/Spawns/Even more space.

This idea is AWESOME but problem...

Is what if its all gold base? Luna has 3.2mil already <- shes going to be feeding her guild most of the way and all future guilds will be the same way.


I suggested that since she said CUSTOM guild only items would be added

to add Guild mobs example

Guild-Zombie= Extremely rare chance to drop GuildSkulls(Use to Upgrade Spawn/Buy spawns/Increase Spawn amount)
Guild-GrandWasp= Extremely rare chance to drop GuildWings(Use to buy more Land in ur village) <- more building space
Guild-CursedShinigami= REALLLYY RARE Chance to drop Guild Seals= use to Upgrade Guild shop items for Stronger equips only avaible From the guild shop( example
GuildsCloak=with basic Lvl 1 Shop= 25vit/Mgc defence If u and ur guild mates donate 10 Seals u can upgrade the items
Lvl 2 cloak would be something like 35vit/Mgc Defence+50stm/Rei
Lvl3=Cost 100 seals(Big jump just to tease u but its worth it) Add 500vit/Mgc Defence 1000Stm/Rei
4-500Seals= 750 Mgcdefence/Vit 2000 stm/rei
5-2000Seals= 1500 Magic Defence/Vit 5000Stm/rei)

^ Kinda been on zeus so the stats are high as hell and item collection is really high. but its a EXAMPLE to show u what i was talking about.
Keep in mind GUILD mobs would cost MORE gold to buy as spawns than a basic Mob spawn

example=A normal grand wasp spawn=could cost 2mil

But to get a Guild-CursedShinigami Spawn would cost like 10-20mil <- depends on if steffi wants to be nice and make it cheap ^^


EDIT-MAJOR IDEA!!

2 new Guild mob idea's

Guild-SLENDERMAN=EXPENSIVE AS HELL COMPARED TO ALL OTHER GUILD SPAWNS
Chance to Drop SlenderBeads=
SlenderBeads will Upgrade Totems in the village to be precise ONE type of totem per bead! so think carefully before u donate this to the wrong totem! think do u want gold for ur guild or XP so u get stronger faster?
XP=SlenderBeads or Gold <- increase ALL GUILD MEMBERS XP OR GOLD gainby a low low percent( like 0.1% Each bead donated) with a max of 100% for gold and a max of 50% for xp)

Guild-Ultima= Drop UltimaBeads

Use the beads to upgrade 1 of 5 totems

Attack-add 0.01% Attack per bead(with a cap of 75% damage boost)
Luck-Increase luck by 1 per bead with a cap of 500 luck
Vit/Mgc Defence- Add 1 Vit/Mgc defence per bead with a max of 500
Dodge-Add 0.1 hohou PER bead with a max of 500 hohou total.
Precision-Add 0.1 Hakuda per bead with a max of 500 hakuda

^ Slenderman is highly expensive and probly not going to happen. but i still say these are good idea's specially since my guild is a "All are welcome" type it will help new players to the game lvl easyr with alot of strong helpful Guild members constantly donating it always gives the guild a reason to work 2gethor with each other

Truthfully if i had slenderbeads i would Max XP rate first cuz u can always get Income if u lvl >Razz then max gold Razz so u can help guild leader and co leader's buy Spawn upgrades and more space so more of the guild can farm

Message for steffix=If u do this to the game Feel free to lower the Max stat per totem i was just jumping the gun with the stats lol but it would take freaking ages to get to the caps if they were that high...just saying...xD
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Tsubaki




Posts : 45
Souls : 77
Join date : 2012-10-16

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PostSubject: Re: GuildVillage idea   GuildVillage idea EmptySun Feb 24, 2013 9:54 pm

Also it would be kewl if Guild mobs were Stronger but gave more xp as well. Smile
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Jordan The Soul Reaper

Jordan The Soul Reaper


Posts : 41
Souls : 71
Join date : 2013-02-23
Location : Soul Society

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PostSubject: Re: GuildVillage idea   GuildVillage idea EmptyMon Feb 25, 2013 8:19 am

I give it a +1
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